Let’s talk about deckbuilding – Devlog #5

Get ready to embark on a new level of strategic adventure with the upcoming 0.10.0 Vestiges: Fallen Tribes update, introducing the highly anticipated feature : deckbuilding, a game-changing addition set to redefine […]

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Let’s talk about our next update – Devlog #4

For this 4th devlog, we should have been talking about a very dense subject that is the cards design. But as I was writing this article, the team’s process and goals changed […]

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Let’s talk about the Cura – DevLog #3

Our second closed beta update is approaching, so it’s the perfect time to tell you about one of the major new features that will be available on March 20th, a brand new […]

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What’s new – Update 0.7.0

Here we are guys, the first official closed beta update is here! This update brings forth a few improvements, showcasing our commitment to refining and optimizing Vestiges: Fallen Tribes. We have diligently […]

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Let’s talk about scaling in VR – DevLog #2

Our Closed Beta has been available for about 3 weeks now (unlock your access here) and it is part of a critical milestone in the development of Vestiges: Fallen Tribes. It allows […]

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