What’s new – Update 0.9.0
The new 0.9.0 update is here ! We are thrilled to introduce the latest milestone in the Vestiges: Fallen Tribes open beta journey: from the addition of a new Adrarii unit to […]
The new 0.9.0 update is here ! We are thrilled to introduce the latest milestone in the Vestiges: Fallen Tribes open beta journey: from the addition of a new Adrarii unit to […]
For this 4th devlog, we should have been talking about a very dense subject that is the cards design. But as I was writing this article, the team’s process and goals changed […]
Read More… from Let’s talk about our next update – Devlog #4
We’re thrilled to announce the release of the new Vestiges: Fallen Tribes update, marking a significant milestone as we transition from a closed beta to an open beta phase. This update also […]
Our second closed beta update is approaching, so it’s the perfect time to tell you about one of the major new features that will be available on March 20th, a brand new […]
Here we are guys, the first official closed beta update is here! This update brings forth a few improvements, showcasing our commitment to refining and optimizing Vestiges: Fallen Tribes. We have diligently […]
Vestiges: Fallen Tribes’ pre-alpha build is available on Steam. Creative Director and Game Designer, Pierre Heinisch, talks about his inspirations, climate change and what the Studio would love to see in the […]
Read More… from Q/A with Creative Director Pierre Heinisch – Devlog #1