Here we are, The new 0.12.0 update for Vestiges: Fallen Tribes is now available! Enhance your strategies with the introduction of the very first effect cards. There are only two for now, but they can dramatically change the course of a match. You can now add the “draw 2 cards” and “retrieve a unit” cards to your custom decks.
With those new effect cards we hope to enrich your experience by introducing new layers of strategy and unpredictability. These cards allow you guys to execute powerful combos, recover from setbacks, and outmaneuver opponents in creative ways. This not only makes each match more dynamic and engaging but also encourages players to think more critically about their deck construction and in-game decisions. What effects card would you want to see next ?
- 2 Effect cards: neutral cards with an instant strategic effect
- Added number of remaining cards in Deck to the in-game UI
- Increased the number of cards per deck to 20, adjusted premade decks to have 20 cards
- Added a timer for the Mulligan phase
- Added Mulligan phase in Practice mode
- ShadowBlades now rotate to face the enemy zone
- Fixed some issues with Custom Deck naming and selection
- Fixed Unit placement height to avoid getting stuck in sand dunes
We are very fortunate to have all your feedback on Vestiges: Fallen Tribes. You have been with us from the beginning, and we thank you for that. Keep sharing your thoughts on the game so we can shape it together.
Please keep sharing your thoughts and ideas with us:
- the feedback form , the most efficient
- the discord, the most detailed
- X, also a possibility
Thank you for being a part of this exciting evolution, and we can’t wait to see where the Beta takes us !